This early video arcade game wed the Space Invaders template to the mobility and dimension of Tempest for a more exciting shoot-em-up—set to Bach.
by Rich Watson
I first played video games in the mid-eighties, during junior high school. Enticed by alien adventures in cartoons and comic books, among the first games that attracted me were variations on Space Invaders: Galaxian, Phoenix, Galaga, Gorf. Kill the armada of alien spaceships before they kill you. Simple.
Then in 1983, a new space game provided a greater challenge: it allowed movement in three hundred sixty degrees.